6/12/2023 0 Comments Dlc quest save![]() NOTE: Avoid combat with as many specters as possible. Instead of blithering about and inspecting every single item along the road, here's the path that will lead you not only to the answer, but to the best rewards (including new Witcher Gear and a sizeable pile of gold):įollow the pathway straight, then fork to the right when you reach the open well with the two specrtes in front of it. Once you set foot onto the pathway beyond the broken ruins, a timer will apear at the top of your screen. Children delight in me, elders take fright. Fondle me and ogle me til you're insane, but no blow can harm me, cause me pain. To all things and men I appertain, and yet by some am shunned and distained. Once you awaken in the spirit realm, Master Mirror will pose a riddle to you: If you choose to intervene and attempt to spare Ogleird's life, Geralt will challenge O'Dimm to a game of wits. "I don't want anything from you." Nothing.Provides an endless supply of alcohol to use in alchemic conconctions. "A bottle of vodka that's always full." Botomless Carafe.Provides an endless supply of food, offers +40 Vitality regeneration (25 in combat) for 5 seconds. "Never wanna go hungry again." Horn of Plenty.Adds a black mist with a few flying insects around Roach's head, the description states that it "addles the mind of a randomly-selected opponent within a limited range." This puts a red and black glow around a random opponent's head and provides a few seconds worth of an Axii-type effect. "Wanna be as swift as the wind." Caparison of Lament Saddle.Afterwards, you're allowed to choose a reward for aiding the mysterious merchant: This is the simplest ending, by and large - just sit back and watch the interaction between Olgeird and Master Mirror unfold. Make your way to the Temple of Lilvani - it's located in the cave system that you explored during the Phantom of the Trade Route Witcher Contract.Īfter entering the chamber, a cutscene / dialogue will begin and you'll need to make a difficult decision. Once the conversation has ended, exit through the front door of the house and use the tower (in the first courtyard you entered into) to leap into the water below and make your way towards the Temple.īefore heading towards the temple, you can visit Shani again for a talk, and also play Gwent with her to win a unique Olgierd von Everec card. Head downstairs to talk to the professor. Jump onto the balcony and use Aard to make your way inside. Using the ladder across the yard from the locked door, climb up onto the scaffolding then cross over to the roof of Shakeslock's offices. The door to the professor's house is locked, so you'll need to find another way inside. Once inside, there are four Witch Hunters that you'll need to eliminate before you'll be able to reach the professor's chambers.Īfter the guards have been dispatched, head up the path under the archway to enter the main courtyard. Head around the base of the structure to your right and kill the small group of drowners that are lurking there, then wait for Shani to drop you a rope from the top of the wall. Turn back and cross the bridge, then head down to the riverbank and swim across the narrow channel to reach the underside of the Academy. While Shani is permitted to enter the Academy, Geralt will need to find another way in. Optional Objective: Talk to Professor Shakeslock You can also head directly to the Temple of Lilvani. ![]() Once the conversation has ended, make your way down the block to Shani's Clinic.Īfter speaking to Shani, decide whether or not to venture to the Oxenfurt Academy to speak with the Professor about Gaunter O'Dimm. ![]() Return to the Alchemy Inn in Oxenfurt to begin the final quest, and speak to Master Mirror inside the tavern.
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